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J2ME GPS | Tag Archive | Algorithm

Tag Archive | "Algorithm"

Cohen-Sutherland Line Clipping Algorithm

Sunday, March 15, 2009

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Line Clipping It is desirable to restrict the effect of graphics primitives to a subregion of the canvas, to protect other portions of the canvas. All primitives are clipped to the boundaries of this clipping rectangle; that is, primitives lying outside the clip rectangle are not drawn. The default clipping rectangle is the full canvas (the Window), and [...]

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